﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NetworkingLibrary.Messages.Specialised.Manager.Requests
{
    [Serializable]
    public class RequestGameServersMessage : MessageObject
    {
        public int Offset = -1;
        public int Count = -1;
        
        public RequestGameServersMessage()
        {
        }
        public RequestGameServersMessage(int AnOffset, int ACount)
        {
            Offset = AnOffset;
            Count = ACount;
        }
    }
}
